How can one fit so much win into one flash file?
Gameplay: The gameplay is very dynamic and takes advantage of Mario's abilities very well as well as the FLUDD powers. The exploration is also extremely well handled and I've very rarely found any glitches. As if that wasn't enough, the level designer was incredibly diverse and kept me entertained. I have two issues though: First, the loose passages and certain blatant exploits make sequence breaking very easy; I managed to beat the game with only one shine sprite and beating Bowser just twice. But it's not really a bad thing; it can be fun to look for little ways around the true path. Secondly, maybe its just me, but loading code in the level creator causes it to crash. :P
Story: The storyline was interesting and motivating, characters were well developed and the dialogue was humorous. It felt relatively intense for a Mario game but it was still down to earth enough to be enjoyable and epic.
Sound: A great selection of rips and remixes. It was usually clear as well, but my sound card doesn't let me have many sounds at once without creating short bursts of static.
Originality: Being a tribute more or less, I can't use that it wasn't "original" as a complaint, but the fact that it was able to mix old levels with new gimmicks as well as adding new challenges made it a blast. And on its own, this game is revolutionary as far as internet flash games go.
Overall: Maybe this is just my Super Mario 64 nostalgia talking, but this is the best flash game I've ever played on the internet. I have yet to find another so immersive or addicting; I've spent hours upon hours looking for all 64 shine sprites and star coins (and I've found them all :D). What's more, it holds true to the original Super Mario 64 formula and still able to add new twists where it can. I look forward to more from you. Seriously, Nintendo should hire you on the spot.